A downloadable game for Windows

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Combining fast paced action with tactical gameplay. Pixelated yet realistic blood, gore, gun mechanics, and an emerging storyline blend together beautifully, creating an atmosphere you won't soon forget.

The game is still in early stages. Most of the core elements and mechanics are already finished, but as of now there's only two levels to play through. We wanted to give you a taste of what the game will be like when it's finished, so the latest build is now available as demo.
Donations are always welcome, as it helps us to stay motivated.

Currently, the plan is to add 5 chapters (Acts) which tell different parts of a bigger story revolving around the Blue Hotel, a powerful syndicate responsible for the great majority of the nation's crime. We also want to add quite a few weapons, each with its own perks and disadvantages.

The controls are as follows:


ActionButton(s)
WalkW / A / S / D
RunShift
AimRight mouse button
ShootLeft mouse button
Interact / close door
E
ReloadR
Pause game
Escape


More information

Published 8 days ago
StatusIn development
PlatformsWindows
Rating
(1)
AuthorLockhead
GenreShooter
Tags2D, Fast-Paced, GameMaker, Gore, Pixel Art, Stealth, Tactical, Top down shooter
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksHomepage

Download

Download NowName your own price

Click download now to get access to the following files:

Blue Hotel - Demo 58 MB

Comments

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Really love the aesthetic! but my 4k monitor screws with everything. the main menu blacks out 3/4ths of the monitor and only appears in the top left corner, the levels load in fullscreen but the fade in and out mask on level load and death only covers the top left corner, a windowed mode might be a huge help. I'm not sure if there is a cooldown time on firing but no weapon other than the gas fired more than once for me (maybe I just died too quickly). No complaints here, just letting you know what happened on my end, game looks awesome!

Thanks a lot for the feedback. I'll look into the resolution problem immediately.

After a lot of tweaking, the game should now be resolution independent. However, since I do not own a 4k monitor myself, I'd love to hear from you if the issue has been resolved.